Patch Notes Codex

Disassemble

Break items into materials, learn blueprints, and fuel Elias's crafting economy.

Disassemble is a vital utility skill that allows the user to deconstruct items down to their constituent materials. This ability goes beyond simple recycling; it sometimes grants the user the item's Blueprint during the process. For Elias, this is crucial for resource acquisition, enabling him to harvest high-grade components directly from enemy gear or System drops without relying on natural finds.

Type
Utility Skill
Primary Function
Item Deconstruction
Secondary Benefit
Blueprint Acquisition
Strategic Value
Resource Harvesting
Economic Role
Crafting Support

Lore & Background

The skill serves as the backbone of a sustainable crafting economy by recycling loot that would otherwise be wasted. By converting enemy gear and System drops into raw materials, it ensures a steady supply of high-grade components for new designs.

Did You Know?

Frequently Asked Questions

What does Disassemble actually do?

It breaks items down into their constituent materials and sometimes teaches the item's Blueprint.

How does this help Elias specifically?

It enables him to harvest high-grade components from enemy gear or System drops without finding them naturally.

Does this skill affect the economy?

Yes, it supports the crafting economy by recycling loot and providing raw data for new designs.

Can I learn blueprints just by breaking things?

Sometimes; the process allows the user to learn the item's Blueprint in addition to gaining materials.

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